| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Joran Jackson
The Red Circle Inc.
118
|
Posted - 2014.03.23 22:36:00 -
[1] - Quote
This is absolutely the right direction for a change.
I'll leave the details up to others vis a vis minutes/overlay/scanners, but wanted to voice my support. Glad to see something came of that townhall. |

Joran Jackson
The Red Circle Inc.
119
|
Posted - 2014.03.23 22:47:00 -
[2] - Quote
I want to make a longer post.
Laziness is a huge factor. Spamming probes is not all it is cracked up to be and there are plenty of times where someone doesn't do it as often as they should, or goes AFK, or is dumb and decides to run shorthanded and second clients the scout.
I think even going back to the spamming probes method is a huge improvement because it forces activity out of the farming fleet. And as everyone in this thread knows there's plenty of opportunities that happen in those seconds before a button push. I think there's pros and cons to going further than that, but at a minimum that is where the conversation should start.
The status quo isn't good for wormholes. |

Joran Jackson
The Red Circle Inc.
119
|
Posted - 2014.03.23 23:04:00 -
[3] - Quote
Erasmus Phoenix wrote:Joran Jackson wrote:I want to make a longer post.
Laziness is a huge factor. Spamming probes is not all it is cracked up to be and there are plenty of times where someone doesn't do it as often as they should, or goes AFK, or is dumb and decides to run shorthanded and second clients the scout.
I think even going back to the spamming probes method is a huge improvement because it forces activity out of the farming fleet. And as everyone in this thread knows there's plenty of opportunities that happen in those seconds before a button push. I think there's pros and cons to going further than that, but at a minimum that is where the conversation should start.
The status quo isn't good for wormholes. If somebody is lazy, or unskilled, or messes up, then that's the time when they should be ganked. If somebody is paying attention then there's an opportunity for both sides to have a fight they will enjoy, rather than stacking the cards to one side in order to allow large groups to gank smaller ones.
If you're entire point is to have the permanent probe delay removed? Fine, I agree with you. Only if you agree to have the sensor overlay delayed until you get a probe hit. I'd be perfectly happy with a change that takes us back to pre-Odyssey. |

Joran Jackson
The Red Circle Inc.
120
|
Posted - 2014.03.23 23:07:00 -
[4] - Quote
Erasmus Phoenix wrote:Joran Jackson wrote:Erasmus Phoenix wrote:Joran Jackson wrote:I want to make a longer post.
Laziness is a huge factor. Spamming probes is not all it is cracked up to be and there are plenty of times where someone doesn't do it as often as they should, or goes AFK, or is dumb and decides to run shorthanded and second clients the scout.
I think even going back to the spamming probes method is a huge improvement because it forces activity out of the farming fleet. And as everyone in this thread knows there's plenty of opportunities that happen in those seconds before a button push. I think there's pros and cons to going further than that, but at a minimum that is where the conversation should start.
The status quo isn't good for wormholes. If somebody is lazy, or unskilled, or messes up, then that's the time when they should be ganked. If somebody is paying attention then there's an opportunity for both sides to have a fight they will enjoy, rather than stacking the cards to one side in order to allow large groups to gank smaller ones. If you're entire point is to have the permanent probe delay removed? Fine, I agree with you. Only if you agree to have the sensor overlay delayed until you get a probe hit. I'd be perfectly happy with a change that takes us back to pre-Odyssey. Yeah, that sounds good to me. Require you to at least scan the system to know a sig is there, I'd be fine with going back to that.
Joran Jackson, Uniter. |
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